Marathon Info/Text Files
Info/FAQs

Last modified 15 June 1998


This page holds all the interesting Marathon FAQ's, text files, and other documents. Items for all three Marathons can be found here.......

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Info and FAQ Files
FilenameDescription
Devil In A Blue Dress FAQ
Frequently asked questions and answers for the 'Devil In A Blue Dress' scenario. Updated to cover the Marathon 2 conversion. Theres also an on-line version.
(03/05/97) (66K) Thomas Ytterberg
Hex Documentation v1.1
Ben Matasar has written a very concise, easy-to-read guide to using Hex!, based on a USENET post by Brian Ridge. If you're at all confused about how to use Hex!, or what the various options are, grab this-it's small and useful. Update adds a crucial bit of info about the linkage between terms and lights in Pfhorte 2.
(04/29/96) (58K)
Manual for Terminal Editing
Just created a new level, but you're not sure how to edit the comm terminals to contain your text instead of Bungie's? Read this!
(07/03/95) (6K)
Map Editing FAQ
What it sounds like.
(04/02/95) (16K)
Marathon 2 Guide 1.0
A standalone DocMaker version of the Spoiler Guide V2.0 (not updated for Infinity)
(07/27/96) (450K)
Marathon 2 Map Specs
From Ryan Martell, one of Bungie's programmers... Useless to non-programmers, priceless to anyone who wants to make extensions for Marathon.
(02/03/96) (39K)
Marathon Engine FAQ 0.6
Early version of this document, but contains lots of useful information about the limits of the Marathon engine.
(06/18/95) (5K)
Marathon FAQ 3.0
This hasn't been updated for quite some time (since before the M2 preview came out), but it still has lots and lots of useful information about M1. In Docmaker format.
(09/26/95) (305K)
Marathon Specs
Very low level. Don't bother if you're not a programmer.
(07/03/95) (39K)
Marathon Spoiler Guide v3.0
Contains spoilers for every level of M1, M2 and Infinity. If you're stuck, look here first... (There's an older version without the Infinity spoilers online at Marathon Central.)
(03/12/97) (172K)
Pfhorte 2.0 Guide FINAL
YES, YES, YES! Randall Shaw, mapmaker extraordinaire, has beaten several groups to the punch and released the first (semi) comprehensive guide to Pfhorte 2.0a9 (now a14). (He plans to update it with each release of Pfhorte.) It's by no means perfect, but it contains HUGE amounts of useful information for anyone making (or trying to make) Marathon 2 Maps. GETTHISGETTHISGETTHISGETTHIS...
This is the final version that will be made, since it seems Steve won't be updating Pfhorte any more. It includes some new info, and helper apps (Hex, Clut Converter, the film viewing patch, and Ignore Zero Divides).
(08/14/96) (1759K)
Rudimentary Level Editing
More of a curiosity than anything else. Gives instructions on using a data fork editor to modify Gamma (and Beta) levels. Almost surely won't work on released versions.
(07/03/95) (2K)
Tempus Irae Spoiler Guide
OFFSITE
A very useful and detailed guide thru the Marathon Scenario Tempus Irae. All levels are explained here with the secret levels included. In open doc format.
(01/29/98) (341K) Nardo
alt.games.marathon FAQ
Finally, a FAQ for alt.games.marathon! Never again will you have to explain why you can't change views in net films in M2, or how to find out your frame rates. Contains info through the demo release of Infinity.
(09/03/96) (62K)
Infinity Useful Documentation
FilenameDescription
Anvil MasterClass
OFFSITE
A very good text file for Anvil. Since little documentation has been available, this text file will certainly answer many questions. A step by step quide for first timers as well as Expert Mode descriptions are included in this handy file.
(01/26/98) (12K) Hamish Sanderson
Marathon Hang Time Guide
Ever wondered how to get to those high up ledges, or how that guy in your net games manages to fly over your head and shoot you in the back? The Marathon Hang Time Guide will teach you the tricks of the trade with a five level Infinity training map, tutorial and a film collection of some of the best hang-time moments. Other examples can be found on the authors web page
(04/27/98) (284K) Todd Keating
Marathon 2 Useful Documentation
FilenameDescription
Pfhorte 2.0 Guide FINAL
YES, YES, YES! Randall Shaw, mapmaker extraordinaire, has beaten several groups to the punch and released the first (semi) comprehensive guide to Pfhorte 2.0a9 (now a14). (He plans to update it with each release of Pfhorte.) It's by no means perfect, but it contains HUGE amounts of useful information for anyone making (or trying to make) Marathon 2 Maps. GETTHISGETTHISGETTHISGETTHIS...
This is the final version that will be made, since it seems Steve won't be updating Pfhorte any more. It includes some new info, and helper apps (Hex, Clut Converter, the film viewing patch, and Ignore Zero Divides).
(08/14/96) (1759K)
Pfhorte Anti-Crash Guide v2.0
The first iteration of a guide to getting started in Pfhorte, and what pitfalls to watch out for. Shows how to set up defaults so that they're useful... and how to avoid common errors (including those caused by bugs in Pfhorte). Update adds a bunch of information, fixes some grammar.
(08/30/96) (223K)
Marathon Useful Documentation
FilenameDescription
Manual for Terminal Editing
Just created a new level, but you're not sure how to edit the comm terminals to contain your text instead of Bungie's? Read this!
(07/03/95) (6K)
Map Editing FAQ
What it sounds like.
(04/02/95) (16K)
Marathon Engine FAQ 0.6
Early version of this document, but contains lots of useful information about the limits of the Marathon engine.
(06/18/95) (5K)
Marathon FAQ 3.0
This hasn't been updated for quite some time (since before the M2 preview came out), but it still has lots and lots of useful information about M1. In Docmaker format.
(09/26/95) (305K)
Marathon Specs
Very low level. Don't bother if you're not a programmer.
(07/03/95) (39K)
PHRS v.1: Alien Textures
A PICT file of the alien texture set from Marathon 1. Here's the Readme (with an editorial comment).
(08/22/95)
PHRS v.2: Marathon Set 1
A PICT file of texture set 1 from Marathon 1. Here's the Readme (with an editorial comment).
(08/22/95)
PHRS v.3: Marathon Set 2
A PICT file of texture set 2 from Marathon 1. Here's the Readme (with an editorial comment).
(08/22/95)
PHRS v.4: Marathon Set 3
A PICT file of texture set 3 from Marathon 1. Here's the Readme (with an editorial comment).
(08/22/95)
PHRS v.5: Control Panels
A PICT file of all control panels from Marathon 1. Here's the Readme (with an editorial comment).
(08/22/95)
PHRS v.6: Objects
A PICT file of all objects from Marathon 1. Here's the Readme (with an editorial comment).
(08/22/95)
Pfhorte Handbook v1.3
Just what it sounds like. Nicely laid out, in DocMaker format. Straightforward descriptions of all options, as well as hints. New version covers lighting and object placement, and has a preview of Marathon2 editing... Get this if you use Pfhorte! (Also useful for Mia users...) For use with the Pfhorte Handbook Resource Set, below. Version 1.3 adds a lot of information about scripting-includes instructions on how to build Waldo World with scripts! Minor updates to other chapters. Still doesn't cover M2, except in general terms.
(01/20/96) (255K)
Pfhorte Users Guide v2.2
Put together by Randy Varnell, in Docmaker format, it's somewhat like the Pfhorte Handbook, above. Not quite as complete, but my guess is any mapmaker (or wannabe mapmaker) wouldn't go too wrong getting both of these.
(08/22/95) (233K)