Last modified 13 October 1998
| Filename | Description |
|---|---|
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FilmEdit v1.0
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Drop films on this program, and you can change team, color, and player name of any entry. (03/28/96) (0K) |
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Fux 1.01
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This application will allow you to now make changes to the Marathon engine in areas that many have asked for. From media/texture selection to the hard coded commands of picking up objects, this app. will become the scenario "standard" very soon. Be forwarned, the first line of the readme states that this app. will creat some spectacular crashes. This update fixes some bugs, clarifies some of the old tables and adds several new tables. (08/10/98) (258K) Bo Lindbergh |
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Fux 1.02
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This application will allow you to make changes to the Marathon engine in areas that many have asked for. From media/texture selection to the hard coded commands of picking up objects, this app. will become the scenario "standard" very soon. Be forwarned, the first line of the readme states that this app. will create some spectacular crashes. This update simplifies the user interface and adds options for changing map text attributes, weapon order and infrvision color shifts. (09/14/98) (274K) Bo Lindbergh |
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Ignore Zero Divides
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If you play on a 68K machine, GET THIS! It's tiny, and it only does one thing, but it might just be the most useful utility out there for non-PPC owners. The biggest cause of crashes is the presence of zero-length lines in a map. This leads the cpu to attempt to divide by zero, which makes it crash... Bungie seems to have fixed the problem for the PowerPC code, but 040 and 030 owners were out of luck, before now... This little baby simply instructs your cpu to ignore any divide-by-zero operations. Run it just before you play Marathon, and you'll be free of those pesky Type 4 errors forever! (01/07/96) (6K) |
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MapInfo 1.3.2
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This is a really cool little tool of use to both mapmakers and players. Now works with all Marathon versions. Drop a map on it, and it'll create a text file containing lots of information about the map. Object info, lighting types, textureset, number of polys, number of platforms, number of points, total volume, and on and on... Use it for error checking (your map is crashing and you don't know why? Make sure the landscape texture you used is the one defined for the map. Want to make sure you haven't passed the 64 platform limit in your map? Save yourself lots of tedious counting with this. yadda, yadda, yadda...), use it for info (Which textureset did that map use again?), use it for giggles. Small enough that you can't complain about the download... and don't forget to send the author feedback! Now gives info on Films and object placement. (04/24/97) (33K) kirill@lava.net |
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MaraOS
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This handy application is like a Startup/Extension Manager for Marathon, that will move predefined sets of files (shapes/sounds etc.) into the Marathon folder, and then launch the Marathon application. No more having to manually move and rename. Now updated to support M2/Infinity (it's an improvement over the built in 'Environment' settings in a number of ways). Further details can be found at the MaraOS Page. (02/01/97) (157K) Harry Hahn |
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Marathon Cheater 5.0.2
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Allows you to modify saved games to give yourself obscene amounts of health, ammo, oxygen... and it works on everything from Marathon 1 (all versions) through the M2 preview, the M2 demo, the M2 full release, the Infinity Demo, and the full version of Infinity. (11/01/96) (56K) |
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Marathon FAQ 3.0
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This hasn't been updated for quite some time (since before the M2 preview came out), but it still has lots and lots of useful information about M1. In Docmaker format. (09/26/95) (305K) |
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Marathon Film Installer 1.0.3
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Will allow you to replace the films built in to Marathon 1, 2 or Infinity (the ones that show if you leave the main screen up too long) with your own. 1.0.2 update fixed some bugs and added drag'n'drop support. This version adds support for Excalibur:Morgana's Revenge and bears a cool new icon. (07/07/97) (26K) Charles Lechasseur |
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Marathon Film Renamer 1.2
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Allows drag-and-drop renaming of films, including level and game type. Very convenient for folks with lots of films, and no idea what levels they go with. Handles a bug in M2 whereby films saved on the non-gathering machine record the wrong map ID... Works for M1/M2/Infinity maps. (12/05/96) (22K) Naoki Yokoyama |
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Marathon Map Exporter 3.2
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This utility will export Marathon 2/Infinity map files into one of 7 different 3D object formats (inc. AutoCad DXF, Alias|Wavefront, Lightwave, QD3D and a limited Quake map format) that can then be imported into other applications, such as Bryce for graphics work, or into map editors for use with other game engines. Examples of Bryce produced images can be found in the Pictures section. This update fixes a vertical-line bug in Rotater, and includes updated documentation covering details such as porting maps to Quake and Unreal. (08/31/98) (483K) Loren Petrich |
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Marathon Map Exporter 3.3
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This utility will export Marathon 2/Infinity map files into one of 7 different 3D object formats inc. AutoCad DXF, Alias|Wavefront, Lightwave, QD3D and a partial Quake map format. The exported files can then be imported into other applications, such as Bryce for graphics work, or into map editors for use with other game engines. Examples of Bryce produced images can be found in the Pictures section. This update includes 5D space detection, more Quake export options and a nifty progress bar when reading/writing big files. (09/07/98) (485K) Loren Petrich |
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Marathon Spoiler Guide v3.0
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Contains spoilers for every level of M1, M2 and Infinity. If you're stuck, look here first... (There's an older version without the Infinity spoilers online at Marathon Central.) (03/12/97) (172K) |
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Marathon Universal Patcher v3.0
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Actually modifies your Marathon app to change your starting setup. You can add invincibility, weapons, ammo, health, oxygen... and you can add a save anywhere key (for both PPC and 68K!). Works on M1, M2 and Infinity (no info on whether it works on any demo/preview versions). By the author of the various M2 film patchers. New version works with Infinity (but heed the warning about giving yourself all weapons). (12/05/96) (133K) Naoki Yokoyama |
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Marathon Universal Patcher v3.4
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An update of the Marathon Universal Patcher to support Infinity 1.5 and Marathon Evil. This version only supports PPC's - email the author if you need 68K patches (06/19/97) (198K) Naoki Yokoyama |
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Pfhilm Pfhixer v0.9b
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Another drag-n-drop film fixer. Makes all players on the same team, and changes the filename. (03/28/96) (38K) |
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Photoshop CLUT Converter
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Converts Photoshop color tables to clut resources. Very handy for folks making 8-bit chapter screens... (11/18/96) (22K) |
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Y Not
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A handy extension that will invert the Y axis of your mouse so that Marathon can be controlled in a similar way to most flight simms. Can be easily switched on/off without having to reboot. (03/17/97) (5K) Logan Roots |
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alt.games.marathon FAQ
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Finally, a FAQ for alt.games.marathon! Never again will you have to explain why you can't change views in net films in M2, or how to find out your frame rates. Contains info through the demo release of Infinity. (09/03/96) (62K) |
| Filename | Description |
|---|---|
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Anvil 1.0.3b4 Updater/Backdater
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This patcher will bring Anvil 1.0, 1.0.2 or 1.0.3 to version 1.0.3b4 which is believed to be the most stable for some shape editing tasks, and essential for editing sequences if all you have is version 1.0.3 from the Trilogy CD. (10/12/98) (301K) Bungie |
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Durandal Terminal Browser 1.4
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A small app that allows you to browse all the terminals of Marathon 2 and Infinity-text, pictures, everything. Find the terms you missed the first time through. Read the messages you would have seen if you had gone back later... see Bungie's secret M2 term without swimming in lava. Update fixes bugs, adds a bunch of features. (11/26/96) (59K) Bo Lindbergh |
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Forge 1.0.2 Updater/Backdater
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The version of Forge supplied on the Trilogy CD (1.0.3/4) fixes a few bugs in earlier versions, but also introduces major problems on 68k based machines. This patcher will up/backdate any version of Forge to 1.0.2 (keep a later version handy on slow machines as it has an extra menu item for selecting lines/points rather than doubleclicking). (10/13/98) (730K) Bungie |
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M2 Crosshairs
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A small program that runs concurrently with Marathon. Adds a small crosshair sight in the center of the screen. Not a patch to Marathon, so but a separate entity... so getting rid of it is easy. Only tested with M2, but probably works with M1 and Infinity as well. PowerMac only-will crash your 68K machine. (08/19/96) (33K) |
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Marathon Hang Time Guide
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Ever wondered how to get to those high up ledges, or how that guy in your net games manages to fly over your head and shoot you in the back? The Marathon Hang Time Guide will teach you the tricks of the trade with a five level Infinity training map, tutorial and a film collection of some of the best hang-time moments. Other examples can be found on the authors web page (04/27/98) (284K) Todd Keating |
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Marathon QT Recorder 1.01
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Marathon QT Recorder will allow you so convert Marathon 2/Infinity films into Quicktime movies. It requires a PowerMac, QT 2.0 and lots of disk space. The movies produced are not compressed, and can use up to 24MB of disk space per second, so you'll need to edit them and run through one of QT's codecs before distributing. The V1.01 update adds a 'precision' mode which allows you to capture the movie with the film showing at it's slowest rate but then play back at 30fps. The lastest updates and Bo's other Marathon utilities can be found here (04/24/98) (9K) Bo Lindberg |
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The Infinity Game Wimp v1.5b4
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Is a lot like the Marathon Cheater, but with a few differences. It's a bit more flexible (with more info) on stuff like Oxygen, Invincibility, etc (it'll give you approximate durations). It will play your Marathon Music while it's working (this can be cancelled). It now works on saved games from Infinity, the Infinity demo, M2, the M2 Preview and Demo. Also allows patching of the Infinity Demo application to alter your initial health and oxygen levels. Update adds the previous 68K-only enhancements (save anywhere, start with extra health/oxygen, etc.) to the PPC code, along with some general bug fixes. This is a fat version of the file. Native versions, plus recent updates, can be found at the authors web page. (12/14/96) (378K) Wade Kamkoff |
| Filename | Description |
|---|---|
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Durandal Terminal Browser 1.4
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A small app that allows you to browse all the terminals of Marathon 2 and Infinity-text, pictures, everything. Find the terms you missed the first time through. Read the messages you would have seen if you had gone back later... see Bungie's secret M2 term without swimming in lava. Update fixes bugs, adds a bunch of features. (11/26/96) (59K) Bo Lindbergh |
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Hardestcore Sounds and Music
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An alternative collection of sounds for M2, and 6 new music tracks. The life's work of The Scarlet Pumpernickel (well, okay, maybe a little less than his whole life...), these sounds are pretty harsh... they lend an entirely new feel to the game. Normally, I can't archive sound collections here, but 1) these are quite good, and 2) you try saying no to this guy... Complements Hardercore Sounds, for M1. (The link leads to a descriptive page) (09/16/96) |
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M2 Crosshairs
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A small program that runs concurrently with Marathon. Adds a small crosshair sight in the center of the screen. Not a patch to Marathon, so but a separate entity... so getting rid of it is easy. Only tested with M2, but probably works with M1 and Infinity as well. PowerMac only-will crash your 68K machine. (08/19/96) (33K) |
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M2 Film/Save File Converter
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Gets around a bug in M2 that causes the wrong ID to be recorded in a film or saved game. Ever returned to a saved game, and have it jump to the corresponding Bungie level when you advanced? This program will fix that problem! (07/22/96) (11K) |
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M2 Sound Converter 0.5b
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Converts M2 sounds to resources, where you can edit them, and then converts them back. Still in early beta format, but functional... (02/28/96) (25K) |
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MaraMacros 1.2
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These are really, really cool if you're into cheating. They're MacsBug macros that allow you to give yourself unlimited health, ammo, weapons, oxygen... all from within M2, without needing to edit a saved game. (Ever wanted to waste those first 8 bobs with a spanker blast? Now you can!) Comes in two flavors, 68K and PPC. The 68K ones are a piece of cake to install-create the proper folder (if it doesn't already exist), drop in the macros, and reboot. The PPC version actually requires a bit of work, but there are step-by-step, very explicit instructions to guide you. If you're not afraid of your debugger, these are wonderful. (Requires MacsBug, available at various Apple ftp sites.) (01/24/96) (8K) |
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Marathon 2 Film Handling Patcher
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Does just what the Film Patcher does, but by patching your Marathon app instead. Get this one if you watch a lot of films-you won't have to edit each one. (02/19/96) (49K) |
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Marathon 2 Film Patcher
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Will allow you to post-patch films to put everyone on the same team, so that you can watch from any point of view. Pick the shirt color, too... (02/02/96) (12K) |
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Marathon 2 Film Patcher (batch)
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Does just what the Film Patcher does, but gives you fewer options and allows batch conversions. (03/03/96) (11K) |
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Marathon 2 Guide 1.0
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A standalone DocMaker version of the Spoiler Guide V2.0 (not updated for Infinity) (07/27/96) (450K) |
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Marathon 2 Map Specs
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From Ryan Martell, one of Bungie's programmers... Useless to non-programmers, priceless to anyone who wants to make extensions for Marathon. (02/03/96) (39K) |
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Marathon QT Recorder 1.01
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Marathon QT Recorder will allow you so convert Marathon 2/Infinity films into Quicktime movies. It requires a PowerMac, QT 2.0 and lots of disk space. The movies produced are not compressed, and can use up to 24MB of disk space per second, so you'll need to edit them and run through one of QT's codecs before distributing. The V1.01 update adds a 'precision' mode which allows you to capture the movie with the film showing at it's slowest rate but then play back at 30fps. The lastest updates and Bo's other Marathon utilities can be found here (04/24/98) (9K) Bo Lindberg |
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PortMaster
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Moves any custom terminal graphics or chapter screens from the resource fork of Macintosh made Marathon 2 maps into the data fork, so that the map can be used in the Win95 version of Marathon 2. This is only really required for solo scenarios with custom graphics - net maps will work fine on both platforms without conversion. The program will also convert an 'Images' file into the correct Win95 format for anyone considering complete scenarios. Note: this program only runs on Macs (it needs to access PICT resources in the resource fork, which can only be easily done using the Mac Toolbox). (11/26/96) (33K) Bungie |
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SyncFilm v1.0
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This drag-n-drop film fixer will synch a film with the map it was made from. Good for those times when the proper map is present, but Marathon refuses to recognize it... (09/03/96) (6K) |
| Filename | Description |
|---|---|
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Alchemist 1.0b3
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Michael Hanson's Physics Model editor for Marathon 2. Make flying bobs, or flame-shooting pfhor, or... whatever you feel like. Update fixes lots of bugs, adds a couple of features (customizable lists!). (02/05/96) (296K) |
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All MIDI 1.1.2
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A small app for converting MIDI files into QuickTime movies. (10/09/96) (20K) |
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Hardercore Sounds
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An alternative collection of sounds for M1. The life's work of The Scarlet Pumpernickel (well, okay, maybe a little less than his whole life...), these sounds are pretty harsh... they lend an entirely new feel to the game. Normally, I can't archive sound collections here, but 1) these are quite good, and 2) you try saying no to this guy... Complements Hardercore Sounds and Music, for M2. (The link leads to a descriptive page) (09/16/96) |
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Map Select 1.0
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With this in your M1 folder, you can drop any map (in that folder) on it, regardless of name, and double-clicking on your Marathon app starts a game using that map. Want to use a different app? Drop it on Map Select, and it will be the one modified with new map names. Brings some of the convenience of M2 to M1... (06/24/96) (18K) |
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Marathon 1.0 => 1.2 updater
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Updates version 1.0 to 1.2. Fixes lots of mouse problems. Doesn't work on version 1.1. (03/28/95) (205K) |
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Marathon Demo
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The demo for the first version. Contains three levels for solo play and one net level. Very different feel from M2-if you haven't played it, you should give it a try. (11/25/94) (3077K) |
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Marathon Demo (4L)
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The demo for the first version. Contains three levels for solo play and one net level. Very different feel from M2-if you haven't played it, you should give it a try. This archive contains version 1.2 of the Marathon application and QuickTime 2.0 (04/09/95) (4500K) |
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Marathon Music Exploder
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A drag-n-drop app that will extract the individual MIDI soundtracks from a Marathon 1 Music file. (11/29/95) (4K) Bo Lindbergh |
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Marathon Physics Model Editor 1.1
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Lets you edit (and create) physics models for Marathon. (02/14/95) (285K) |
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Marathon Sound Transporter
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Allows you to make sound installers to add sounds to M1 Sound files. (02/21/96) (27K) |
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Marathon Specs
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Very low level. Don't bother if you're not a programmer. (07/03/95) (39K) |
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MultiMusicMovieMaker v0.5
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A very simple little drag-n-drop app that will concatenate a bunch of quicktime movie MIDI files into a Marathon Music file. (11/29/95) (13K) |
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Plus Key Save Anywhwere
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Allows 68K owners playing M1 to save their games anywhwere, without finding a save term. Doesn't work on M2, or PPCs. Includes patches for M1 1.0, 1.1, and 1.2. (06/14/95) (58K) |
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Save Patch
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Almost the same as above. Only includes patches for versions 1.1 and 1.0. Uses the action key to save instead of... oh, I forget. (03/21/95) (30K) |
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SuperMaraMacros
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Designed to be used in conjunction with the Maramacros above, these add tweaks like hundreds of spanker shots per clip, or grenades, or whatever... 13x shields... extravision, infravision, invisibility... you name it. Works best with v6.5.3 of MacsBug. (05/15/96) (8K) |