AMUG Physics Model Archive

Attacking-Bob Patch difies Shapes file to allow Bobs to attack.
Bob-Blaster: Some weapons now fire Bobs. (grin)
Bob-Launcher: Another Bobs-as-weapons set.
Cool Weapons: Some very interesting weapon hacks, including a laser-guidance scope on the missile launcher.
Cooler Weapons: Lots of neat tricks, including fist-grenades, dark fusion shots, proximity mines, long-range flamers, laser sights, and a reloadable Alien Weapon.
Enhanced Weapons: A more subtle weapons variant: Fusion Pistol becomes Electro-Shotgun, and Assault Rifle becomes Automatic Grenade Launcher (okay, so that's not very subtle). Includes ResEdit patches to fix the text display items, which is a nice touch.
Effects Models: Some special effects; mostly intended to make the weapons look cooler without changing their game effects. One module included in the set actually does make things pretty nasty by arming the Bobs and making them just a little crazy.
Everyone for Themselves: Useful for netgames; this model sets the aliens to treat each other as enemies.
Flying: Short and sweet -- hit the run key to go flying.
Kamikaze: Not entirely sure; turns the Bobs into nasty aliens, for one thing.
Low Physics: Geared towards playing E Equals M C WHAT! on solo play; the author includes some commentary.
MaraGuns 3: More interesting weapon hacks, including the fist-flashlight, plasma-missile, TOZT-flight pack and missile-splatter. Also includes attack-Bobs, funky hulks, and other cool things.
Fun With Grenades: Droppable grenades, dual assault rifles, and other fun things.
Fun Physics: Weapon tricks, including a new pistol and some missile hacks.
Physics Suite: Models for solo and network play; the author offers commentary..
Trippy Physics: Crazy stuff. Just crazy. Try it for a week and see how you feel.
What Bigger Guns?: A few small weapon changes, mostly to the fist and pistol.

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Updated 3/16/95, Michael Hanson